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 A few ideas I had :)

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SkvakaGud
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PostSubject: A few ideas I had :)   Fri Feb 25, 2011 12:18 pm

Had a few small surgestions in mind i just thought i would share (:

1. Tutors as a rank. Perhaps if somebody wanted to take in an apprentince, like me who arent experienced in multiplayer.

2. "Orders". I think it might be very useful, but it might be so "simple" to work together that it isnt needed but. I figured some pre-arranged orders, could save time during battes, and having standard procedures to counter different situations could make things go smoother.

3. a youtube channel if we dont have one already. That should also attract some members.


Thats all i had for now Smile I hope you will find it useful.
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PostSubject: Re: A few ideas I had :)   Fri Feb 25, 2011 12:59 pm

I like what your saying, I totally agree. reminds me of a book called Ender's Game.
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PostSubject: Thump UP   Fri Feb 25, 2011 1:41 pm

I agree also ,

What we can do now ?
:
suggestions

*Share replays feedback [ I've posted one already in replays section]

*General Unit Card for Every one[by Cartman when the game is released]
showing every one of us,
#his Strength ,
#to improve ,[aka weaknesses]
#best fit-situation[in battles]

make it easy to know who need tutoring and who need some tips.



-------------------------------------------------
Engage people with what they expect; it is what they are able to discern and confirms their projections. It settles them into predictable patterns of response, occupying their minds while you wait for the extraordinary moment — that which they cannot anticipate.
~Sun Tzu

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PostSubject: Re: A few ideas I had :)   Fri Feb 25, 2011 5:12 pm

Thanks guys Smile

And yeah Snake gamecards with facts about us would be so good i think, makes you think about what you can improve in your own game style, and others everytime you see theyr strength / weakness. It would just be good to be able to hide it from our opponents I think Razz


Also, how about a rank for special unit skirmishers / Artillery. I think that will be an art in it self, mastering to the fullest. And possibly a good position for a battlefield leader. Since they would have to decide wheither or not to deploy fragile units like Ninja ( which will be put in place before the first frontal attack, and then special troops like bomb-throwers, which i assume would be brought in play, after the first clash. ) And they can then organize the battle inbetween & so it boosts the units they control. Also, they dont have to react as the first ones, should the opponent make a surprise attack. Meaning they can get issue orders, and get an overview of the now changing battle Smile - But that would proberly only be useful for 3v3 / 4v4 making the rank otherweize "useless" i guess.

Also, perhaps a rank for Ambush master's. For people who specialize in stealth/ambush attacks.
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A few ideas I had :)
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